Digital TV reviews Home Digital TV reviews Digital TV Articles Digital TV news About Digital TV Reviews

Display Resolutions

The display resolution of a digital television or computer display is the number of pixels (or maximal image resolution) that can be displayed on the screen, usually given as a product of the number of columns (horizontal, "X"), which is always stated first and the number or rows (vertical, "Y") to make up the aspect ratio. There are two types of resolution, the number of discrete pixels or scanlines and the number of resolvable lines, the latter determined by the number of alternating black and white stripes that can be displayed across the picture without them merging together. The relationship between the two is known as Kell factor.

The way the lines or rows are displayed will affect the perceived resolution in the vertical direction. This relates to the differences produced by interlace or progressive scanning and now by the use of memory to hold each pixel's displayed brightness values between picture refreshes.

Overview

Analog television systems use interlace scanning with two sequential scans (50 or 60 fields per second), one with the odd numbered lines, the other with the even numbered lines to give a complete picture (25 or 30 frames per second). This is done to save transmission bandwidth but a consequence is that in picture tube (CRT) displays, the full vertical resolution can not be realised. For example, the maximum detail in the vertical direction would be for adjacent lines to be alternately black then white. This is not a problem in a progressive display but an interlace display will have an unacceptable flicker or twitter at the slower frame rate. This is why interlace is unacceptable for fine detail such as computer word processing or spreadsheets. For television it means that if the picture is intended for interlace displays the picture must be vertically filtered to remove this objectional flicker with a reduction of vertical resolution to about 70%. So a 576 line PAL interlace display only has about 400 lines vertical resolution and 350 in the case of a 480 line NTSC interlace display. Similarly, 1080i HD interlaced video would need to be filtered to about 700 lines for an interlaced display. Any interlaced broadcast television pictures and for that matter DVDs are filtered to that vertical resolution to reduce the interline twitter on fine detail.

Fixed pixel array displays such as LCDs, Plasmas, DLPs, LCoS, etc. need a "scaling" processor with frame memory, which depending on the processing system, effectively converts an incoming interlaced picture into progressive. A similar process occurs in a PC and its display with interlaced video (eg. from a TV tuner card). The downside is that interlace motion artifacts are almost impossible to remove resulting in horizontal "toothed" edges on moving objects.

Also in analog connected picture displays such as CRT TV sets, the horizontal scanlines are not divided into pixels, and therefore the horizontal resolution is related to the bandwidth of the luminance and chroma signals. For television, the analog bandwidth for luminance in standard definition should be flat to 5 MHz and in high definition, about 30 MHz.

Current Standards in Resolution

Currently 1024×768 (XGA/XVGA, eXtended), 1280×1024 (SXGA Super eXtended Graphics Array), and 1600×1200 resolution (UXGA, Ultra-eXtended) are the most common display resolutions. Many computer users, including CAD users and video game players, run their computers at 1600×1200 resolution (UXGA, Ultra-eXtended) or higher if they have the necessary equipment. When a computer display resolution is set higher than the physical screen resolution, some systems make the virtual screen scrollable over the physical screen, however, most CRT monitors will accept higher resolutions than their native resolution without scrolling. The true maximum resolution is calculated from the dot pitch. Few CRT manufacturers will quote the true native resolution in their documentation. With digital television and HDTV, vertical resolutions of 720 or 1080 scan lines are typical.

Overscan

It should be noted that most television display manufacturers "overscan" the pictures on their displays (CRTs and PDPs, LCDs etc.), so that the effective on-screen picture may be reduced from 720×576(480) to 680×550(450). Computer displays including projectors generally do not overscan.

Evolution of Resolution Standards

The 640×480 resolution, introduced with the IBM PS/2 VGA and MCGA (multi-color) on-board graphics chips, was the standard resolution from 1990 to around 1996, partly due to its 4:3 ratio. 800×600 was the standard resolution until around 2000. Since then, 1024×768 has been the standard resolution. Many web sites and multimedia products are designed for this resolution. Most of today's computer games released during the "128-bit video game era", such as SimCity 4, do not support 640×480 at all. Microsoft Windows XP is designed to run at 800×600 minimum (although it is possible to select 640×480 in the Advanced Settings window, and an application is able to switch to any other mode). GNU/Linux, FreeBSD, and most Unix variants use The X Window System and can run at any desired resolution as long as the display and video card support it. The Apple's Mac OS and Mac OS X operating systems are able to run with most available display resolutions, although 800×600 is a reasonable minimum.

Common Display Resolutions

Computer Graphics

Computer Standard Resolution Ratio Pixels
CGA 320×200 16:10 64K
QVGA 320×240 4:3 77K
B&W Macintosh/Macintosh LC 512×384 4:3 197K
EGA 640×350 approx. 5:3 224K
VGA and MCGA 640×480 4:3 307K
HGC 720×348 60:29 251K
MDA 720×350 72:35 252K
Apple Lisa 720×360 2:1 259K
SVGA 800×600 4:3 480K
XGA 1024×768 4:3 786K
XGA+ 1152×864 4:3 995K
WXGA 1280×768 15:9 983K
SXGA 1280×1024 5:4 1.3M
WSXGA or WXGA+ 1440×900 16:10 1.3M
SXGA+ 1400×1050 4:3 1.5M
WSXGA 1600×1024 25:16 1.6M
WSXGA+ 1680×1050 16:10 1.8M
UXGA 1600×1200 4:3 1.9M
WUXGA 1920×1200 16:10 2.3M
QXGA 2048×1536 4:3 3.1M
WQXGA 2560×1600 16:10 4.1M
QSXGA 2560×2048 5:4 5.2M
WQSXGA 3200×2048 25:16 6.6M
QUXGA 3200×2400 4:3 7.7M
WQUXGA 3840×2400 16:10 9.2M
HSXGA 5120×4096 5:4 21M
WHSXGA 6400×4096 25:16 26M
HUXGA 6400×4800 4:3 31M
WHUXGA 7680×4800 16:10 37M

Television/Movies

Analogue TV Standard Resolution
PAL(and Secam) 576 lines
NTSC 480 lines
Digital TV Standard Resolution Ratio
D-1 NTSC 720×486 4:3 (non-square pixels)
D-1 NTSC (square pixels) 720×540 4:3
D-1 PAL 720×576 4:3 (non-square pixels)
HDTV 1080p 1920×1080 16:9
HDTV 1080i 1920×1080 16:9
HDTV 720p 1280×720 16:9
EDTV 480p 640×480, 704×480 or 852×480 4:3 or 16:9
DVD NTSC 720×480 4:3 or 16:9 (non-square pixels)
DVD PAL 720×576 4:3 or 16:9 (non-square pixels)
VCD NTSC 352×240 4:3 (non-square pixels)
VCD PAL 352×288 4:3 (non-square pixels)
Laserdisc 560×576(480 for NTSC, horizontal resolution is an approximation) 4:3 (non-square pixels)
VCR 240×576(480 for NTSC, horizontal resolution is an approximation)
S-VHS 400×576(480 for NTSC, horizontal resolution is an approximation)
Digital Film Standard Resolution Ratio
Academy 4K 3656×2664 1.37:1
Digital cinema 4K 4096×1714 or 3996×2160 2.39:1 or 1.85:1
Academy 2K 1828×1332 1.37:1
Digital cinema 2K 2048×858 or 1998×1080 2.39:1 or 1.85:1

 

 

 

Republished from Wikipedia under the GNU Free Document License. http://en.wikipedia.org/wiki/Wikipedia:Copyrights. The above text is available under the terms of the GNU Free Documentation License

reviews

Technology News